Newest from GameSpot
Big in Japan Mar. 1-7: Pokemon Ranger: Hikari no Kiseki
Nintendo's creature-capture RPG tops software charts but fails to lift DS above PSP's hardware-leading weekly performance.

- Submit story to compete for the leaderboard
- Mar 12, 2010 01:38 pm GMT
Sid Meier's GDC 2010 Keynote--liveblog begins 10:30am PST
GDC 2010: The creator of Civilization, Colonization, and Alpha Centauri talks about his three decades in game development in the presentation, "The Psychology of Game Design (Everything You Know Is Wrong)."

- Submit story to compete for the leaderboard
- Mar 12, 2010 08:37 am GMT
360 Achievements unlock developer tips, DLC dates
GDC 2010: Researcher Bruce Phillips' detailed study of 18,000 players' habits, multiplayer usage, and achievement acquisition is helping Microsoft Game Studios make better games.

- Submit story to compete for the leaderboard
- Mar 11, 2010 10:40 pm GMT
Naughty Dog dissects Uncharted 2
GDC 2010: Co-lead game designer Richard Lemarchand maps out the many pitfalls his studio had to overcame to release 2009's award-winning action adventure.

- Submit story to compete for the leaderboard
- Mar 11, 2010 10:11 pm GMT
Uncharted 2 scores 5 at GDC Awards
GDC 2010: Naughty Dog's acclaimed shooter nets record number of statuettes, including Game of the Year; Batman Arkham Asylum upsets in Game Design category; Scribblenauts top handheld; Flower and Farmville also win.

- Submit story to compete for the leaderboard
- Mar 11, 2010 08:45 pm GMT
Monaco tops Independent Game Festival Awards
GDC 2010: Top-down four-player co-op game takes Grand Prize, design honors at indie celebration; Limbo lands visual and technical excellence categories.

- Submit story to compete for the leaderboard
- Mar 11, 2010 08:14 pm GMT
Blizzard's Pardo serves up game design secret sauce
GDC 2010: Studio game design chief Rob Pardo lays out company's core game-making philosophies that drive high-quality hits.

- Submit story to compete for the leaderboard
- Mar 11, 2010 07:50 pm GMT
Epic Media Briefing: Unreal Engine 3, UDK, and APB
GDC 2010: Epic shows off the ever-expanding reach of Unreal Engine 3; Realtime Worlds' Dave Jones give a demo of its upcoming MMO action game.

- Submit story to compete for the leaderboard
- Mar 11, 2010 07:20 pm GMT
Eidos Montreal on designing Deus Ex 3
GDC 2010: Human Revolution art director on how the Icarus myth influenced the cyberpunk prequel, trying to come up with a distinct visual look, and Heavy Rain's scary characters; confirms Human Evolution subtitle.

- Submit story to compete for the leaderboard
- Mar 11, 2010 06:57 pm GMT
Do achievements spoil the fun?
GDC 2010: Ex-EA Maxis developer Chris Hecker wonders if reward systems are undermining the inherent enjoyment of playing games.

- Submit story to compete for the leaderboard
- Mar 11, 2010 05:43 pm GMT







